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Oskur
April 2019 - June 2019
Oskur is a "Hack'n slash, Rogue Like" inspired by "Dead Cells" under Unity created in 2 months.
The team was made up of 3 programmers, 3 game designers, 3 artists and 1 sound designer.
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During this project I mainly created the AI, the movements and part of the attacks (magical powers) of the character.
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