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Soul Keeper
April 8, 2019 - April 12, 2019
Soul Keeper is a "Hack'n Slash Tower Defense" made during a gameweek under Unity with the theme: Hack'n Slash + what we wanted, which won the "Respecting the theme" prize.
On this project I took care of:
- Character movements, actions and interactions;
- Building buffs (effects interacting with the proximity of the main character)
- The building system.


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