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Soul Keeper

April 8, 2019 - April 12, 2019

Soul Keeper is a "Hack'n Slash Tower Defense" made during a gameweek under Unity with the theme: Hack'n Slash + what we wanted, which won the "Respecting the theme" prize.

On this project I took care of:

- Character movements, actions and interactions;

- Building buffs (effects interacting with the proximity of the main character)

- The building system.

sk1.PNG
sk2.PNG

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